← Session 10 Session 12 →

  • Celia is here to visit! huzzah!!!
    • LILY KEEPS FARTING ON HER :( VICTIM!!!!!!

Starting a New Day!!

  • We don’t have any bad dreams!!
    • nvm I fuck it up by asking if I can roll for bad dreams
    • NVM MY NVM!! WE STAY WINNING!!!
  • We make our way to the mess hall for breakfast
    • Foo SERVES US BREAKFAST 🤩
    • Note: Camille doesn’t drink coffee (and doesn’t drink a ton) — homie’s rawdogging life
  • The Keeper stops by our table
    • He’ll get us our 1,000 GP each bonus once we leave
    • We can leave from the Garrison using Foo’s Key (he will meet us there)
  • Cal has a problem with our current mission
    • He’s not okay with it at all — he doesn’t want to take orders anymore, and if he’s going to be doing something, he wants to know when things are happening, why they’re happening, and what the endgoal is
    • He’s ok with working with people, so long as their goals are aligned and they’re working towards a common cause
    • Cal doesn’t think anyone should have the Pyramid, much less the Keeper
      • What’s the Keeper planning on doing with the Pyramid?? unknown
      • Can the Orb/Pyramid be destroyed?? unknown
  • Our best bet of finding the Pyramid is Dr. Pope, since we know he worked with it last
    • Camille notes that the best way to find Dr. Pope is to find the vampire that took him, and we know someone who has to stay close to the vampire in question (Garrett) AND we have a way to contact him
  • Vallen suggests that we ask questions and learn as much as we can first - without revealing our opinions or intentions - before we decide what to do next
    • He doesn’t want power to be in the wrong hands
    • He trusts the Keeper because of what he’s done, not for what he will do

Speaking to the Keeper

  • We head downstairs to the Garrison — the Keeper is there, leaning against the front desk and chatting with someone. When he sees us, he gestures for us to follow him and he goes to a back room
    • We go through like 2 other doors. The second of which is an ornate stone door with a keyhole next to it (this is where we can use Foo’s Key!)
    • He doesn’t know how many charges the key has right now (it recharges every day, and it has a max of 2 charges per day)
  • Camille asks if we have to leave now. The answer is no, but the Keeper has nothing else to speak with us about
    • Cal does though!!
  • Cal asks what the Keeper’s plan/play is
    • Now is not the time to be talking about it, according to the Keeper
    • The Keeper feels as if there’s a missing peace — like how Yin and Yang come together to make perfectly balanced peace, the Pyramid and the Orb probably come together to create something
    • Cal says “absolute power corrupts absolutely” (real as shit)
      • The Keeper reminds us that he touched the Orb without protection. The shapes don’t appear to affect him
      • When Purah touched the Orb, she felt the urge to protect every living being — knowing that the shapes are diametrically opposed, the Pyramid likely makes people feel like they want to kill/hurt every living being
    • The Keeper asks who the shapes should rest with: someone who can be influenced by them, or someone who isn’t affected by them at all?
      • Cal believes they shouldn’t be owned by anyone. They should be destroyed, in his opinion
    • The Keeper issues Cal a challenge: if he can figure out a way to destroy the Pyramid, then go ahead. But if he can’t, he should bring it back and let the Keeper destroy it
      • Cal agrees to this. But at the first sign of being “fucked over”, he will immediately turn.
    • The Keeper encourages us to not bring him the Pyramid if his interests ever not align with ours or have the best interest of the people in mind
  • The Keeper reminds us that we can contact him any time with the prototype sending stone — he has one exactly like ours
    • He also notes that Oz is insisting that he is able to decide our adventures (remember that he was the one who approved our vampire adventure), but the Keeper is pushing back
  • Camille asks if we can stay in the Capital for a little while before we head back — Cal is also amicable to this, since neither of them have been in the Capital with free reign before
  • We discuss the logistics of using Foo’s Key
    • It can ONLY be used on doors that match the door we’re currently in front of
  • Vallen says we should head back to Hillford once we’re done exploring the Capital

Exploring the Capital

  • Camille wants to wander!!
    • Cordelia warns that they might get lost — they’re ok with that. She does suggest a good bakery though!
  • On the way to the bakery, Cal is giving out gold coins to EVERY homeless person we pass by
  • Camille starts veering off from the group, going towards a VERY high-end jewelry shop
    • Everyone convinces Camille to not go inside (there are probably cheaper places to get diamonds, such as the magic shop back in Hillford)
    • There’s a homeless man in front of the shop (Cal gives him a GP! Kaya gives two extra 😎)

The Bakery

  • The bakery is run by siblings (one is a dude and one is a HEAVILY pregnant lady!! They both have tan complexions and pink hair)
    • The man (Island?) recognizes Cordelia!! He seems to be in the know about her deal with the wedding and why she left the Capital
    • The woman is named Aria. She says “welcome home” 🥺
  • Cordelia recaps a little of what’s happened with us over the past week or so
    • She visited her mother’s home roughly a week ago, and it went poorly
    • Kaya pipes up and says we’ve been on a “magical girl journey”
    • Cordelia doesn’t know where her mother is, neither does Island. Apparently she stopped by the bakery, grabbed a few things, and left
      • It’s a bit odd because normally she sends her butler to fetch things, rather than making appearance on her own
      • She didn’t say much, kinda brushed off Island when he tried to make conversation
    • Lawrence (Cordelia’s brother) stops by often though!!
      • Cordelia doesn’t want to see him right now. Not because she doesn’t like him, but because it’s been a crazy few weeks and she doesn’t want to do all that explaining
      • It’s ok bcs he’s already stopped by for today
    • Cordelia drops the lore that we technically work for the Military as Ambassadors
  • WE GET PASTRIES ON THE HOUSE!!! HUZZAH
    • Cal and Camille are PUMPED about getting fruity little tarts and danishes (Cal gets pigs in a blanket too)
    • Camille gets a cheese danish
    • Kaya requests a blueberry muffin
    • Cordelia gets a moonberry tart
  • Island ALMOST suggests that Cordelia takes us to the university, but that might be a bad idea
    • Classes haven’t started yet so we probably won’t be allowed there
  • What are Cordelia’s plans?
    • She doesn’t really know
    • She’s fine with Island mentioning to Lawrence that she’s been by
  • NOTE: Vallen is probably lactose intolerant (according to CJ). He also canonically shits.
  • Camille tries to leave the bakery siblings money (it does NOT work. Cal ends up taking the 2 GP 💀)

Returning to Hillford

  • Vallen mentions that our weapons might be done (back in Hillford) so we head back!! We can always do more sightseeing later
  • Camille is currently holding Foo’s Key, so they unlock the door (it’s a pull door not a push door)
    • At first all they see is a brick wall, but eventually a glowing mote expands into a long blue hallway
    • Camille walks through first and disappears — at the other end of the hallway is a wooden door. When they open it, they enter the tavern!! (through the basement door leading into the tavern)
  • WE’RE IN THE TAVERN!!
    • Foo greets us and asks us if the key works (it does!)
    • WE ALSO GET OUR 1,000 GP BONUS

Reuniting with Durgen

  • OUR STUFF IS DONE!! HUZZAHHH
  • Kaya receives the Knuckles of Life Stealing (attunement)
    • They’re like leather gloves with silver plating, with small spikes on each finger and knuckle
    • They have a max of 4 charges, and gain a charge with each successful unarmed attack. After reaching 4 charges, she can heal (currently 2d4)
    • IT WILL LEVEL UP WITH HER!!!
  • Cordelia receives the Wand of Anti-Magic (attunement)
    • It’s a black wand with intricate engravings made purely out of obsidian
    • She can cast Counterspell up to three times a day with it!!!!!!! LET’S FUCKING GO
    • WILL ALSO LEVEL UP WITH HER
  • Camille receives the Mace of Windstrike
    • A mace covered in runic carvings, which spiral up the shaft and across the sphere
    • IT DOES SO MUCH SHIT BUT IT ALSO ELVEL SUP WITH THEM
  • Cal receives… well, nothing yet. His item is with the tailor
  • Durgen updates!!
    • He’s been working with the magic shop as of late!
      • The magic shop also has new items 👀
    • DURGEN HAS A SHIPMENT OF FIREARMS COMING IN???
  • Durgen’s also been able to fix the Daggers of Returning!! There are little buttons on the back to deactivate them
    • He’s willing to sell them at a SIGNIFICANT discount (250 each) in exchange for an IOU favor that he’ll cash in later
      • Some shipments have been going missing lately — we might have to look for them later

Going to the Tailor’s

  • Varrell is excited to see us!! He has Cal’s item ready to go: it’s a very nice suit (Armor of Convenience)
    • As he takes the hanger from Varrell, he notices it’s a little heavier than expected
    • It’s a light armor that can change
    • It gives him +2 AC and can alter its appearance twice a day
  • Cordelia’s blue dress is done!! A Cloak of Stars was used to make it
    • This dress will allow her to cast an additional first level spell once a day!!
  • Varrell’s new assistant will arrive tomorrow!!
    • Kaya and Varrell dish about how shitty his previous assistant (“Cory”) was
    • HIS NAME IS MR. AIDEN

Magic Shop Time!!

  • This is literally everyone’s (except for Camille’s) first time meeting Quivern
    • It’s VERY boho chic in here
  • Camille and Quiv catch up a little!!
    • Quiv has been invited to dinner (along with Durgen)
    • The town is expanding!!! There’s going to be a new jeweler and a butcher’s shop, at the very least
    • The stable (the Whistlewind) is being taken over by someone from Crossroads (THE ORC LADY THAT KAYA BEEFED IT IN FRONT OF)
  • Cordelia accidentally lets it slip about Foo’s interdimensional door
    • IT’S OK SHE SAVES IT WITH A GOOD DECEPTION ROLL
  • Cordelia is also looking for:
    • A ring that would allow her to locate objects
      • She is able to get a ring that will let her to locate an object within Hillford (as in within an area the size of Hillford) for 500 GP
    • Healing Potions
      • He can sell Potions of Greater Healing for 45 GP each (technically supposed to be 50)
      • Cordelia and Kaya get 3 each
      • Camille also gets 2 healing potions
    • Diamonds
      • Camille gets a 300 GP diamond for 150 GP!!
    • Magic tattoos? 👀
      • IT’S POSSIBLE! HUZZAH!!!
      • Quiv’s brother can probably do it 👁️👁️ He’ll send a note to him tonight
    • Sending Stones
      • Camille purchases 4 sending stones (25 GP each)
      • So long as you have a sending stone, you can receive sending stone messages (like a text message). If you don’t have a sending stone, you CAN’T receive messages. If you use a sending stone, it gets consumed in the casting
  • Extra lore:
    • We saved Quiv’s nephew!!
    • Quiv isn’t wearing a wedding ring

General Store

  • Camille (1 GP each)
    • Replacement rope
    • 1,000 ball bearings
    • Extra vials (x4)
  • Cordelia
    • 3 candles
    • Ink bottle + paper
    • Soap
    • Rope
  • Cordelia feels her pocket buzz — she’s receiving a message!!
    • From Oz: I’m coming to Hillford, I’ll be there in the morning.
      • Cordelia cannot respond to this message due to the nature of sending stones (I forgor the specifics)
    • Camille is nervous about Oz, and theorizes that he’s here to meet with us behind the Keeper’s back to get us to do things
      • Vallen trusts Oz, and says that he generally does things behind the Keeper’s back because he can’t be everywhere at once
  • Cordelia tries to rizz Vallen up by doing a coin trick
    • Vallen says the trick was impressive
  • The gang takes an intermission irl

Returning to Foo’s Bar

  • It’s getting later in the day at this point — the bar is starting to fill up with folks
    • We sit at our usual table!
  • THE GANG HAS DINNER (STEAK AND POTATOES)
  • Durgen joins us!!
    • Foo and Durgen fist bump as Durgen comes in
    • Durgen gets dinner and a BIGASS flagon of beer
      • Cal requests a big boy beer as well
      • Lily: he’s triple fisting ✊✊✊
      • Cal drinks ALL of them at the same time and PASSES THE FUCK OUT (satisfied)
  • Vallen drinks blood and Lily comes :(
  • Quiv also comes in and sits at our table!!
  • We enlighten Durgen and Quiv on our adventures!!
    • They know about us killing Dagen, driving away vampires with the power of Lathander, and the fact that there were “robot guys”
    • They know vaguely why the Capital’s in a tizzy (the vampires and warforged)
      • Camille tells them that we’ll probably die if we talk about it, so 😶
  • State of the gang
    • Cal and Durgen are drunk as FUCK
    • Quiv’s getting into the drinks as well
  • What’s Quiv’s deal?
    • Graduated from the university in the Capital (Transmutation)
    • Traveled across Clover
    • When he arrived in Hillford, it was just the Foo Bar and a few houses
    • Worked with the military for a little while (mainly communications stuff)
    • His partner left at one point
      • CAMILLE CAN TELL IT WAS HIS EX HUSBAND!!!!! HOLY SHIT
      • THE LORE!!!!!!
      • His ex husband’s brother still lives in town
    • Been here for 4 years now!!
  • Camille reminds Kaya that Reema (orc lady from Crossroads) is gonna be settling in soon!! She’s just back at Crossroads sorting out the last of her stuff
    • Kaya’s SO excited for this
  • The gang also informs our buddies that we went through the Forbidden Forest
    • We tell them how to pass through
    • Camille tells Quiv - after learning that he would never sleep outside - that they can teach him how to “pitch a tent” (unknowing of the connotation)
  • There’s talk about shitting pants and farting. CJ says “You can’t Prestidigitate your dignity back!”
  • PERCEPTION CHECK
    • CAMILLE GETS A NAT 20
    • Ozwin is here! He was going to get a room for the night
    • The Keeper sent him
  • Durgen and Vallen get extra drinks (Vallen’s drinking!!)
    • Camille takes a sip from Kaya’s cup
    • DURGEN PASSES TF OUT. Quiv offers to take him home and floats the dude away
  • Vallen’s :( about not having drinking buddies anymore
    • THE GANG TAKES SHOTS WITH HIM. CAMILLE TOO!!
    • Cordelia takes 2 shots (she’s a lightweight 💀)
  • Cordelia says Camille is really nice (compared to the rest of the party)
  • We order more shots and discuss how vampires get drunk
    • When vampires ingest blood, it can be used for multiple functions (one of which can be used to get drunk)
    • ANOTHER USE IS TO GET AN ERECTION
  • Also Vallen is down to drink the blood of anyone in the party so long as we’re down for it
  • Kaya tries to pass Cordelia a water “shot”
    • She succeeds 🤩
  • WE TALK MORE ABOUT VALLEN DRINKING OUR BLOOD
    • If he drinks the blood of someone who’s drunk, then he gets extra drunk
    • He probably shouldn’t drink any of our blood though because that’ll fuck up his ability to walk in the sun
  • CORDELIA SAYS SHE’S NOT SURE IF SHE’S EVEN INTO BLONDE GUYS AND PASSES OUT
    • The gang helps carry her back to her room

Morning Comes

  • We wake up (we were too drunk to have dreams)
  • Everyone (except for Camille) rolls to see if they have hangovers
    • Nobody wakes up with a hangover 😎 we stay winning!!
  • Ozwin is downstairs, smoking a pipe
  • Vallen is nowhere to be found
    • Not in kitchen, not in rooms
    • Camille casts Sending and checks in — lets him know that Ozwin is here, that he doesn’t have to come, but they hope he’s alive
    • Vallen’s Message Back: “I’m on my way back”

Meeting with Ozwin

  • Reason why Ozwin’s in town
    • The Keeper’s thought it over, and he’s decided that Ozwin should be our point of contact + he will be giving us orders from now on
    • Everyone rolls insight on this
      • Seems to be telling the truth
    • His goal is to help us find the Pyramid and point us in the right direction — this time he’s running everything by the Keeper (unlike the last mission we went on)
      • INSIGHT REVEALS THAT HE KNEW DR. POPE WAS GONNA BE THERE
  • Dr. Pope is a touchy subject
    • Dr. Pope used to be a Clover operative, before he defected to Diamond
    • Clover wanted to have ethical inventions, and testing on people in the Capital isn’t permitted (hence why he defected to Diamond)
  • Cal asks if Ozwin is implying that Dr. Pope was involved in human experimentation
    • Yeah.. Cal’s disappointed
  • OZWIN’S REQUEST
    • He needs us to go to Mossley
    • There are reports of a Warforged “observing” in Mossley — there’s suspicion of Diamond maybe using this as an entry point into Clover
    • Our job isn’t to fight them, but to observe the battle (not to engage ourselves) and check if our connection to the shape happens
    • Some of Ozwin’s people are already on their way. Once we hear back from them, then we can move out
    • Ozwin suggests that we head back to the Capital later today to get a head start
    • If we get close enough, we can kill the Warforged. But that shouldn’t be our main priority
    • Ozwin can’t come with us (there are too many things he has to set up in town)
  • Where’s Nick Powers?
    • Still off looking for Cal — exact whereabouts unknown
    • Cordelia starts gaslighting Ozwin into believing Nicholas’s surname is “Bottom”
      • Ozwin mentions that he might let the codex and Mercenary’s Guild know about the name change
  • We should use our Sending Stone to let the head honchos know that we’re on our way so they can put us on the right boat with the right crew
  • Vallen comes back
    • HE SLEPT WITH FUCKING TEASLEY. IT WAS NOT GOOD. 👎👎👎👎👎👎👎👎👎👎
    • Camille does not approve. Largely because it doesn’t seem like Vallen had a good time :( homie deserves better than drunk sex with his ex
    • We fill Vallen in on Mossley

← Session 10 Session 12 →